1/10
Based on a game called insurgency, this product is a bundle of objects put together to create an enemy weapons/ammo cache. I kept it as low poly as possible, and the high res models will come as fbx files as well as being already hidden from view, and render, in the viewport of blender. Objects that can be found in the cache:Crates, grenades, magazines, rounds, rockets, anti-personel mines, IED bottles, OTS-14 Groza, AKM, 357 revolver, drone, jerry-can fuel, weapon cleaning kit, pkm ammo, medkits, cardboard ammo box.
Every single thing is exported as fbx in the zip you'll download, each model has its own image textures. The only thing that is exported in 4k is the two largest crates in the image, everything else is tried to be kept at 2k, 1k, and 512 in rare cases.
I am debating working on a destroyed version of this cache, if I do, it will be listed separately for another hundred dollars.
Absolutely no ai was used in making this project. Everything is modeled by me in blender using references from the internet. Substance painter files are included in the .zip for anyone to edit.
REVIEWS & COMMENTS
accuracy, and usability.
