DESCRIPTION

ZIL 131 – High Poly PBR 3D Model

Highly detailed ZIL 131, recreated with a strong focus on realism and authentic proportions. Designed for military simulations, AAA-quality game assets, cinematic scenes, historical reconstructions, and close-up renders.

This model is PBR-ready and suitable for both real-time engines and offline rendering, delivering realistic surface response under any lighting conditions.

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Military-Grade Quality

  • Authentic proportions based on the real ZIL 131 military vehicle
  • High-density geometry for maximum visual fidelity
  • Accurate surface detailing suitable for close-up shots
  • Optimized topology for stable performance in high-end scenes

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Technical Specifications

  • Native format: 3ds Max 2016
  • Renderer: V-Ray 3.4
  • Units: mm
  • Fully textured, all materials correctly assigned
  • Objects are logically named and grouped for efficient scene control

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Geometry

  • Polygons: 1 172 030
  • Vertices: 1 216 230

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PBR Textures & UVs

  • 4 texture sets / 4 UV maps
  • Texture resolution: 4096 × 4096, 16-bit PNG

Included PBR Maps

  • Base Color (Albedo)
  • Roughness
  • Metallic
  • Normal (DirectX)
  • Normal (OpenGL)
  • Ambient Occlusion
  • Height

Additional Maps

  • Specular
  • Glossiness
  • Diffuse
  • IOR
  • Reflection
  • Opacity

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Engine & Renderer Compatibility

- Optimized for:
  • Unreal Engine
  • Unity
  • Blender
  • Substance Painter
  • Marmoset Toolbag
  • V-Ray (PBR workflow)

Supports Metal/Roughness and Specular/Glossiness pipelines.

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Ideal Use Cases

  • Military and tactical games
  • Vehicle simulators
  • Cinematic war scenes
  • Historical and documentary visualization
  • Advertising and high-end renders

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Notes

  • Preview images rendered in 3ds Max 2016 with V-Ray 3.4
  • PBR ready | Military-grade realism | Game engine friendly

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ZIL 131 3D model

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File formats
STL
Stereolithography<br />File Size: 109 MB
OBJ
OBJ | 2 files<br />File Size: 186 MB
BLEND
Blender<br />File Size: 57 MB
FBX
Autodesk FBX<br />File Size: 74 MB
MAX
Autodesk 3ds Max<br />Version: 2016 - Renderer: V-Ray 3.4<br />File Size: 219 MB
PNG
PNG<br />File Size: 453 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
1172030 polygons
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/ 1216230 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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