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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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This is 3d model Merkava Mk4 Main Battle Tank
File 3ds max ready to render with V-Ray 3.2
The objects in the scene are measured in centimeters and have a real scale.
Polygons: 3839016
Vertices: 3829171
Formats:
3ds Max 2014
OBJ (Archive does not contain materials)
FBX (Archive does not contain materials)
Textures:Desert main big bump 4096*2730 PixDesert main big glossness 4096*2730 PixDesert main big 4096*2730 PixDirt bump 1200*826 PixDirt mask 1200*826 PixGlossiness map plastic 2000*2000 PixLines 100*100 PixMain track dirt mask 2000*2000 PixSky 3840*957 PixKatafota bump 500*500 PixEnvironment 2048*512 PixSize dirts bump 2048*1000 PixSize dirts mask 2048*1000 PixBodyMain_second 100*100 PixGirt lights mask 1480*800 PixMerkava Mk4 number bump 1800*500 PixMerkava Mk4 number 1800*500 PixSmall stones main 1000*1000 PixSmall stones bump 1000*1000 PixSmall stones Nbump 1000*1000 PixSmall stones 1000*1000 PixTkan bump 5008500 PixRadiator bump 1280*960 PixRadiator 1280*960 Pix