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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/19
Hello everyone, this model is of high quality SDASS Fabarm shotgun, If you have any difficulties, write to me and I will try to help you in the shortest possible time. I will be glad of your ratings and reviews.
General Information
Game model and textures SDASS Fabarm and Accessories.
4096x4096 textures for Gun_Part_1.
4096x4096 textures for Gun_Part_2
1024х1024 for Bullet.
2048x2048 for Muzzle
(specifically packed for UE4 and Unity ).
Moving parts are separated and ready for rigging.
Technical Details
Render Marmoset 5
43.081 triangles total (Base mesh: 31.805, bullet: 892, Muzzle:10.384).
All textures in .tga
The textures are located in 3 folders: PBR (Base Color, Height, Metallic, Mixed AO, Normal, Normal OpenGL, Roughnes, Opacity) UE (BASE COLOUR, NORMAL,ORM ) UNITY(AlbedoTransparency, MetallicSmoothness, NORMAL)