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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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A high detail, game ready 3D model of a sci fi combat robot turret, built using a professional production pipeline. Designed with clean topology, realistic surface wear, and high resolution 4K UDIM textures specially optimized for real time performance in Unreal Engine, cinematic visualization, and studio renders.Key FeaturesProduction Pipeline: Modeled in 3ds Max 2026, unwrapped in RizomUV, textured in Substance 3D Painter, and rendered in Marmoset Toolbag.Polygon Count: 400,000 Polygons High detail hard-surface geometry.Game Ready & Optimized: Quad dominant topology, logically organized/named mesh components.Advanced UV Layout: Non overlapping multi tile UDIM workflow + secondary UV Channel 2 dedicated for lightmap baking.Unreal Engine Ready Textures: Exported with optimized 4K PBR texture sets Base Color, Normal, Emissive, and packed ORM: Occlusion / Roughness / Metallic.Files Included3D Formats: FBX / OBJ / .MAX 3ds Max 2026 native4K Texture Sets UE Optimized : Base Color, Normal, Emissive, ORM AO / Roughness / MetallicPreviews: Rendered in Marmoset ToolbagInterested in the Creation Process?Curious about the professional workflow behind high-detail hard surface modeling, UDIM unwrapping, and Unreal Engine texture optimization? You can get the Full Step by Step Production Tutorial for this exact model, complete with all chapter breakdowns.Get the Full Tutorial Here https://www.artstation.com/a/55888190