
Padding on 4k texture - 8 px.
Only fbx and blender project have rig
Rune_Rifle_1 - 8094 Tris
Rune_Rifle_2 - 7522 Tris
Rune_Rifle_3 - 6662 Tris
Rune_Shotgun_1 - 6990 Tris
Rune_Shotgun_2 - 6418 Tris
Rune_Shotgun_3 - 5558 Tris
Rune_Revolver_1 - 6910 Tris
Rune_Revolver_2 - 6050 Tris
Rune_Revolver_3 - 5806 Tris
Rune_Revolver_4 - 4946 Tris
Rune_Axe_1 - 2052 Tris
Rune_Knife_1 - 920 Tris
model content:
Archive - fbx
Archive - fbx_unity
Archive - obj
Archive - ue_textures(Png-4k-8bit):Color(1,2,3,4,5,6,7,8), Emissive(1,2,3,4,5,6,7,8), Roughness, Metal, Normal, Mask)
Archive - unity_textures(Tga-4k-8bit):Albedo(1,2,3,4,5,6,7,8), Emissive(1,2,3,4,5,6,7,8), Normal, SpecularSmoothness, Mask)
Archive - all_textures(Png-4k-8bit):Color(1,2,3,4,5,6,7,8), Emissive(1,2,3,4,5,6,7,8), Diffuse(1,2,3,4,5,6,7,8), Metal, Specular, Roughness, Glossiness, Normal(OpenGL), Normal(DirectX), Mask)
Archive - Blender_textures