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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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The Photorealistic 3D Model of Light Machine Gun 10 Wood Generic 3D Model. This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc.
Note: Grenade_Launcher_Black is attached with the Light_Machine_Gun10. Still, if you need to purchase Grenade Launcher separately. Here, I'll give you the link to the Product.
Grenade_Launcher_Black : https://www.cgtrader.com/3d-models/military/gun/grenade-launcher-03-black-generic-all-pbr-unity-ue-textures
also Grenade Launcher Military Green version available.
Grenade_Launcher_Military_Green : https://www.cgtrader.com/3d-models/military/gun/grenade-launcher-03-military-green-generic-pbr
Features:
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results. -Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs
-Models are rigged in both Blender and Maya Only.
-No extra plugins are needed for this model.
-Units: meters.
-PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Texture Maps and Resolutions PBR - Metallic and Specular Maps
Basecolor (4K) (2K) (1K)
Diffuse (4K) (2K) (1K)
Roughness (4K) (2K) (1K)
Glossiness (4K) (2K) (1K)
Metallic (4K) (2K) (1K)
Height (4K) (2K) (1K)
Specular (4K) (2K) (1K)
AO (4K) (2K) (1K)
NormalDirectX (4K) (2K) (1K)
NormalOpenGl (4K) (2K) (1K)
Opacity Map (4K) (2K) (1K)
Texture Maps for Unity Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
AlbedoTransparent (4K) (2K) (1K)
MetallicSmoothness (4K) (2K) (1K)
SpecularSmoothness (4K) (2K) (1K)
Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
Basemap (4K) (2K) (1K)
MaskMap (4K) (2K) (1K)
Specular (4K) (2K) (1K)
Normal (4K) (2K) (1K)
UE4 Packed
Basecolor (4K) (2K) (1K)
Normal (4K) (2K) (1K)
OcclusionRoughnessMetallic (4K) (2K) (1K)
Gun PolyCount Without Subdivision
Vertices - 10991
Faces - 10948
Tris -21044
Grenade Launcher PolyCount Without Subdivision
Vertices - 11137
Faces - 11292
Tris -21408
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