Hamada Type 1 Japanese Pistol

Hamada Type 1 Japanese Pistol Low-poly 3D model

Verification details of the FBX file
100% passed
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

This is a model of a WW2 Hamada Type 1 Japanese Pistol. Modeled in Maya and textured with Substance Painter and Photoshop. The model is built to scale and is UV unwrapped with 4k textures. Includes 3D model and textures!

  • 3157 polygons
  • .fbx and .obj
  • One model for the gun and one model for the cartridge
  • Model has clean and neat topology and geometry
  • Built to scale (~16.5cm)
  • Model has neat UV map with optimized UV layout
  • 3 texture sets, one 4k texture set for gun body, one 2k texture set for magazine and one 4k texture set for the cartridge
  • Texture sets are for metal rough configuration
  • High quality texture details
  • Removable magazine
  • Model is built in pieces so it can easily be animated (ex. separated trigger, safety, slide, etc.)

If you have any questions or concerns feel free to let me know XD

Item rating
2 0
Hamada Type 1 Japanese Pistol
$5.75
 
Royalty Free License 
Hamada Type 1 Japanese Pistol
$5.75
 
Royalty Free License 
Available in these collections
Response 90% in 2.6h
3D Modeling
Low-poly Modeling
Lighting
Rendering
Rigging
UV mapping
Texturing
Shaders
PBR modeling
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3D Model formats

Format limitations
  • OBJ (.obj, .mtl) (2 files)707 KB
  • Textures 4k 82.6 MB
  • Autodesk FBX (.fbx) (2 files)246 KB

3D Model details

  • Publish date2019-07-07
  • Model ID#2031109
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 3,157
  • Vertices 0
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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