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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Drop this highly optimized M4 tactical rifle straight into your Unreal Engine or Unity project. Built specifically for first-person shooters and fast-paced action games, this model balances exceptional visual fidelity with strict polygon budgets, ensuring your game runs smoothly while looking great.
Engine Ready: Exported with standard FBX formats, centered at the origin, and scaled accurately to real-world metrics.
Optimized Topology: Clean, game-ready geometry designed to maintain high framerates without sacrificing the weapon's silhouette.
Dynamic PBR Materials: Includes tailored texture sets for metalness workflows, ensuring realistic metallic wear and polymer reflections in dynamic game-engine lighting.
Geometry: Polygonal Quads/Tris
Poly Count: 58004 Polygons | 58004 Triangles
Vertices: 29680
UV Mapping: Fully unwrapped, non-overlapping UVs optimized for maximum texel density.
Textures: 4K Textures (PNG format)
Texture Maps Included: Base Color (Albedo), Normal (OpenGL & DirectX), Roughness, Metallic, Ambient Occlusion (AO).