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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/6
A rounded fragmentation-grenade prop with an olive body, separate safety lever and pull-pin/ring assembly. The clear silhouette complements the rifles and sidearms in the collection.
WHAT YOU CAN CREATECreate equipment pickups, inventory icons or character animation props. Pose the lever and pin/ring independently and add your own throw animation, particles, sound and gameplay behavior.
INCLUDED IN THIS PACKAGE
ANIMATION-READY PARTSSeparate objects, local pivots and parenting let you keyframe your own motion. Movable controls: safety lever, safety pin. No skeleton or bone rig is included. The delivered assembly is in its neutral pose.
DELIVERY AND CUSTOMIZATIONSix formats: editable Blender (.blend), FBX, OBJ with MTL, glTF binary (.glb), Collada (.dae) and binary USD (.usdc). Textured models, editable 4096 x 4096 base-color atlases and UV editing files (PNG, SVG and JSON index) are included. Edit the atlases to develop your own palette or team colors. Metallic and roughness use included 4K linear texture maps to consolidate materials. Optical transparency and emission retain material settings. No normal map is supplied.
GAME AND ANIMATION SETUPPrepared for game-development workflows with UV-mapped polygon meshes, textures and interchange exports. Configure shaders, gameplay, collisions and any LODs in your target engine; no engine project, prefab or engine-specific performance certification is included. Exports have been round-trip checked in Blender 4.0.2. For movable hierarchies use BLEND, FBX or GLB; OBJ does not retain parenting or local animation pivots, and DAE/USD handling varies by importer. Optical glass may need material adjustment after import. No sound, particles, scripts, hands, character rig or ready-made animation clips are included.