DESCRIPTION

ATTENTION! If you need the texture maps of this model to other rendering or engine - contact me.

Game ready mesh and textures.

High resolution textures exported out of Substance Painter for UnrealEngine4, CryEngine3 and Unity5 as well as 'default' for any other possible use.

You can downscale the textures from 4K to 2K or 1K depending on your needs but you'll get the highest resolution to decide for yourself. After importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up. Rig, animations or sound are not included.

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hawk777
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good
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ugurmete91Community member
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Sweet job!
round
roundCommunity member
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cool
kmutlu
kmutluCommunity member
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nice work
ai
airports-worldCommunity member
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Marvelous
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Flintlock Revolver - model and textures Low-poly 3D model

Royalty Free License
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File formats
OBJ
OBJ<br />File Size: 88.5 KB
FBX
Autodesk FBX<br />File Size: 194 KB
TEXTURES
Textures | 4 files<br />File Size: 753 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
4387 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 2543 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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