Desert Tech SRS-A2 Bullpup Sniper Rifle Low-poly 3D model

UPDATED April 22, 2019

Game Ready model of a Desert Tech SRS-A2 bullpup Sniper Rifle chambered in .338 Lapua Magnum. The model includes both the Covert and full size handguards, 5 different barrel lengths (16/18/22/24/26"), and the DT338 Suppressor.

SRS-A2: 2,875 Verts and 5,758 Tris Magazine: 144 Verts and 279 Tris Barrel: 558 Verts and 1,116 Tris Muzzle Brake: 439 Verts and 894 Tris Suppressor: 462 Verts and 924 Tris Covert Handguard: 496 Verts and 1,096 Tris Full Handguard: 1,048 Verts and 2,328 Tris

The 338 Lapua Magnum ammo is included.

The Bolt, Mag Release, Trigger, and Safety are separate sub-meshes to aid in creating animations. The Magazines, Barrels, Muzzle Brake, Suppressor and Handguards are separate models to support any kind of modding system in your game.

MLOK 1913 Picatinny rail sections available for free:

The Substance Painter workfiles are included with baked 4K maps if you would like to add your own textures or modify the existing ones.

4K and 2K Texture maps for Unreal Engine 4 and Unity 5 are included.

Item Rating10
Desert Tech SRS-A2 Bullpup Sniper Rifle
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3D Modeling
Low-poly Modeling
UV mapping
PBR modeling
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3D model formats
  • Blender (.blend) (2 files)-Version: 2.79Renderer: Cycles 2.79Version: 2.79Renderer: Cycles 2.79
  • Marmoset Toolbag 2018.3.3 (.tbscene, .tbmat)4.44 MB
  • Autodesk FBX (.fbx) (2 files)-Version: 7.4Version: 7.4
  • Substance Painter (.spp, .sbsar) (6 files)-Version: 2018.3.3Version: 2018.3.3Version: 2018.3.3Version: 2018.3.3Version: 2018.3.3Version: 2018.3.3
  • Textures 4K PBR PNG-Version: 4K PBR PNGVersion: 4K PBR PNGVersion: 2K PBR PNGVersion: 2K PBR PNGVersion: 4K PBR PNGVersion: 2K PBR PNG
  • 3D Studio (.3ds) -
  • OBJ (.obj, .mtl) -
  • Stereolithography (.stl) -
3D model details
  • Publish date2018-05-04
  • Model ID#886887
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 11,299
  • Vertices 5,526
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used