DESCRIPTION

Professional high-quality 3D model of the Benelli M4, meticulously created in Autodesk 3ds Max. Fully game-ready and optimized for FPS games, tactical shooters, military simulations, cinematics, and other real-time applications. The model features clean topology, optimized geometry, and highly detailed construction suitable for both first-person and third-person perspectives.

Technical Specifications
  • Triangles: 15,464
  • Polygons: 14,945
  • Vertices: 10,003
Included Texture Sets
  • Unreal Engine PBR Textures
  • Standard PBR Textures
  • Unity Compatible Textures
  • All textures provided in 2K resolution for high visual fidelity and optimized performance.
Separated & Animated Parts

The model includes detachable and individually separated components for advanced animation workflows and interactive weapon systems:

  1. Trigger
  2. Safety
  3. Rear Sight
  4. Front Sling Loop
  5. Skeleton Stock
  6. Receiver
  7. Top Rail
  8. Bolt Release
  9. Bolt

Version 2.0 Update

• Improved texture quality and overall material definition.• Added additional model detailing for enhanced realism.• Refined geometry and optimized several mesh elements.• Updated UVs and texture placement where necessary.• Fixed minor issues and made general quality improvements.• Enhanced overall presentation and visual accuracy.

Designed with precision and attention to detail, this asset is ideal for reload animations, weapon rigs, customization systems, cinematics, and realistic gameplay mechanics. Optimized for modern game engines including Unreal Engine and Unity, ensuring smooth integration into professional game development pipelines.

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Benelli M4 Tactical Shotgun Low-poly 3D model

$10.00
Royalty Free License
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Native file format
MAX2 files
Size: 6.66 MB
V-Ray 5 | 2020
V-Ray 5 | 202
Exchange formats
OBJ
OBJ<br />File Size: 259 KB
FBX
Autodesk FBX<br />File Size: 449 KB
3DS
3D Studio<br />File Size: 209 KB
PNG
PNG | 3 files<br />File Size: 36.2 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
14945 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/
10003 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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