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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
wood shelving unit 02 animation.28.mov KeyShot (.bip, .ksp) 8.3.0
wood shelving unit 02.obj OBJ (.obj, .mtl) 2022
wood shelving unit 02.mtl OBJ (.obj, .mtl) 2022
wood shelving unit 02 animation.bip KeyShot (.bip, .ksp) 10.0
wood shelving unit 02.fbx Autodesk FBX (.fbx) 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Native wood shelving unit 02.mb Autodesk Maya (.ma, .mb) 2022 Default 2022
wood shelving unit 02 textute.bip KeyShot (.bip, .ksp) 10.0
Native wood shelving unit 02 texture fr game.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native wood shelving unit 02 texture.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 20820
Edges : 40052
Faces : 20026
Tris : 40052
Uvs : 28256
This model can be used for video and game assets