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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Native Waiting Chairs01 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Waiting Chairs01.fbx Autodesk FBX (.fbx) 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Waiting Chairs01 animation.bip KeyShot (.bip, .ksp) 10.0
Waiting Chairs01 texture.bip KeyShot (.bip, .ksp) 10.0
Waiting Chairs01.mtl OBJ (.obj, .mtl) 2022
Native Waiting Chairs01.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Waiting Chairs01 animation.6260.mov KeyShot (.bip, .ksp) 10.0
Native Waiting Chairs01 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Waiting Chairs01.obj OBJ (.obj, .mtl) 2022
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 1280
Edges : 2496
Faces : 1248
Tris : 2496
Uvs : 1568
This model can be used for video and game assets