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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Waiting chair 06.mtl OBJ (.obj, .mtl) 2022
Native Waiting chair 06 texture.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Waiting chair 06.obj OBJ (.obj, .mtl) 2022
Native Waiting chair 06 texture fr game.mbAutodesk Maya (.ma, .mb) 2022 Arnold 2022
Waiting chair 06.fbx Autodesk FBX (.fbx) 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Native Waiting chair 06.mb Autodesk Maya (.ma, .mb) 2022 Default 2022
Waiting chair 06 animation.1688.mov KeyShot (.bip, .ksp) 10.0
Waiting chair 06 texture.bip KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Waiting chair 06 animation.bip KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 7974
Edges : 15900
Faces : 7950
Tris : 15900
Uvs : 8442
This model can be used for video and game assets