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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Waiting chair 04.mtl OBJ (.obj, .mtl) 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Waiting chair 04.fbx Autodesk FBX (.fbx) 2022
Native Waiting chair 04 texture.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Waiting chair 04 animation.bip KeyShot (.bip, .ksp) 10.0
Waiting chair 04.obj OBJ (.obj, .mtl) 2022
Native Waiting chair 04.mb Autodesk Maya (.ma, .mb) 2022 Default 2022
Native Waiting chair 04 texture fr game.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Waiting chair 04 texture.bip KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Waiting chair 04 animation.1686.mov KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 9060
Edges : 18012
Faces : 8982
Tris : 17940
Uvs : 10454
This model can be used for video and game assets