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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Unit stand.mtl OBJ (.obj, .mtl) 2022
Unit stand texture.bip KeyShot (.bip, .ksp) 10.0
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Unit stand.fbx Autodesk FBX (.fbx) 2022
Native Unit stand.mb Autodesk Maya (.ma, .mb) 2022 Default 2022
Native Unit stand texture.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Unit stand.obj OBJ (.obj, .mtl) 2022
Native Unit stand texture fr game.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Unit stand animation.bip KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm)8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Unit stand animation.169.mov KeyShot (.bip, .ksp) 10.0
Units: Centimeters
Verts : 16654
Edges : 32472
Faces : 16236
Tris : 32472
Uvs : 21318
This model can be used for video and game assets