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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Platforms Seating animation.10634.mov KeyShot (.bip, .ksp) 10.0
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Native Platforms Seating texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Platforms Seating.obj OBJ (.obj, .mtl) 2022
Platforms Seating.fbx Autodesk FBX (.fbx) 2022
Platforms Seating.mtl OBJ (.obj, .mtl) 2022
Platforms Seating animation.bip KeyShot (.bip, .ksp) 10.0
Platforms Seating texture.bip KeyShot (.bip, .ksp) 10.0
Native Platforms Seating texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Platforms Seating.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
lambert1_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 872
Edges : 1692
Faces : 846
Tris : 1692
Uvs : 1066
This model can be used for video and game assets