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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
mini booth.mtl OBJ (.obj, .mtl) 2022
mini booth.fbx Autodesk FBX (.fbx) 2022
Native mini booth texture fr game.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native mini booth.mb Autodesk Maya (.ma, .mb) 2022 Default 2022
mini booth texture.bip KeyShot (.bip, .ksp) 10.0
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
mini booth.obj OBJ (.obj, .mtl) 2022
mini booth animation.bip KeyShot (.bip, .ksp) 10.0
Native mini booth texture.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
mini booth animation.2414.mov KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 1716
Edges : 3348
Faces : 1674
Tris : 3348
Uvs : 2198
This model can be used for video and game assets