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Scandinavian modern living room scene. I modelled and textured everything inside of Blender 4.2. Shaders are procedural for cycles for the most part so I recommend using in Blender with cycles renderer.
The second blend file (Scandinavian_Room_ASSETS.blend) contains all objects individually, marked as assets so you can use this project as an asset library to drag and drop the furniture and models into other scenes.
If you want to use the scene or any of the models in another software, I recommend opening the blend file, baking the textures of the desired object and exporting the model in the format of your choice. You can then reapply the exported textures or retexture them if you want.
If you need any help or additional resources, don't hesitate to send me a message specifying your needs, I'll see what I can do !
REVIEWS & COMMENTS
accuracy, and usability.
