Learn more
- Lights
- Cameras
Learn more
Learn more
Learn more
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
1/5
Authentic low-poly Japanese Andon traditional floor paper lamp - game-ready and optimized for real-time rendering in Unity, Unreal Engine, and other game engines. Wooden corner-post frame with shoji-style mullions holds four translucent washi paper panels lit by an inner candle with warm interior emission. Red vermilion lacquer color variant - iconic shrine and temple vermilion finish, perfect for Japanese spiritual scenes, torii gates, and festival environments. Cat-feet base and decorative top cap with finial knob. Features: Single PBR material, 1 draw call. 2K baked textures: BaseColor, Normal, Roughness, Metallic, AO, Emission. UV unwrapped. Properly scaled, 1 unit = 1 meter. Y-up, -Z forward, Unity standard. Polygons 1502, Vertices 1608, PBR Textures 2048x2048. Formats: FBX with embedded textures, OBJ + MTL with textures folder, BLEND Blender 5.x native packed, GLB web AR ready. Perfect for Japanese shrines, temples, festivals, period drama backgrounds, mobile games, anime backgrounds, VR AR experiences, and architectural visualization. Note on Lighting: The Emission texture makes the washi panels and candle appear bright (visual glow). It does not function as an actual light source casting light onto surroundings. To illuminate the scene, add a Point Light component (warm color, Intensity 1-2, Range 2-3m) at the candle position in Unity or Unreal.