The set of cutlery include a modelisation of each of the following element:
A low poly of each element is available in the files ending with _low .
The renders have been made using the subsurface modifier with 4 sub-divisions applied on the low-poly version.
The texture used on the silvreware is a principaled shader and is included in the .blend files.
All the element have been developeded using blender 2.83 and cycles.