This is a model of a Hoe. Originally created with Blender 2.79 and textured using Substance Painter.
|| USAGE ||
This model is suitable for use in broadcast, advertising, design visualization, real-time, video game etc.
|| SPECS ||
This model contains 2 separate objects. This model contains 356 polygons. This model contains Blender Cycles materials.
|| PRESENTATION IMAGES ||
All preview images are rendered with Marmoset Toolbag 3. Product is ready to render. Render setup is included.
|| TEXTURES ||
Textures have 8 bits per channel.
Hoe_2A_AO.png 1024x1024. Hoe_2A_BaseColor.png 1024x1024. Hoe_2A_Metallic.png 1024x1024. Hoe_2A_Normal.png 1024x1024 X+Y-Z+. Hoe_2A_Roughness.png 1024x1024.
|| GENERAL ||
Model is built to real-world scale(the unit system is metric). No third-party renderer or plug-ins needed.
|| INSTRUCTIONS ||
Put the files and textures into the same folder and start rendering.
|| ADDITIONAL NOTES ||
Other file formats. May be needed to reassign textures and will not render like the preview images. -FBX -OBJ -TBSCENE