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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Number of Objects: 392 separate objectsPolygons (MeshSmooth OFF): Object consists of 94512 polygonsPolygons with MeshSmooth: Model in not prepared for subdivision.Format: 3ds Max 2017 version for V-Ray 5Topology: 99% quadrilateral polygons; no Ngons or polesRenderings:
Engine: Vray 5.1 for 3ds Max, MarmosetDetails: Marmoset renderings with Subdivision level 0; Turntable made with MarmosetVray 5 Scene Totals:
Objects: 393Cameras: 1Lights: 1Helpers: 2Total: 397 objectsMesh Totals:
Vertices:110855Faces: 94512TEXTURESResolution: 4096 x 4096Quantity: 41 MapsType: PBR - Includes Metallic, Roughness, Base Color, Normal and AO mapsGENERALScale: Model is built to real-world scaleUnits: MetersModel Height: 464 mOrganization: Scene objects are organized by layers and groups