DESCRIPTION

A premium, highly detailed 3D model of a cosmetic cream jar, perfect for high-end product visualizations, advertisements, e-commerce mockups, and cosmetic branding showcases.The model has been manually optimized with a flawless quad-dominant topology, clean mesh flow, and a professionally organized exploded structure.Key Features:Subdivision-Ready: Clean topology optimized for subdivision. You can easily adjust the smoothness level depending on your project needs.Exploded View Ready: The model is separated into independent, logically named parts (Cap, Cream, Jar/Bottle, Label/Elicate). Perfect for animation or exploded-view presentations.Optimized Topology: Threading and cream swirls have been manually refined to eliminate shading artifacts, overlapping geometry, or dense mesh chaos.Real-World Scale: Modeled to accurate dimensions for realistic product placement.Ready to Render: Procedural materials and studio setups are pre-configured for instant high-quality rendering.Technical Specifications (Base Mesh Statistics):Geometry: Quad-dominant (99% Quads)Polygons: 40,928Vertices: 41,053Edges: 81,952Triangles: 81,816Texturing / UVs: Unwrapped UVs for the label area (No overlapping UVs). Easily swap the placeholder text with your own brand logo. Available File Formats:.blend (Native format with intact, non-applied Subdivision modifiers for maximum editing flexibility).fbx (Universal interchange format for 3ds Max, Maya, Cinema 4D, and Unreal Engine).obj (Standard geometry file format with companion .mtl material file).zip (Contains high-resolution label texture map) Important Notes:All transforms (Scale, Rotation, Position) have been applied and reset to 3D scene center (0,0,0).Lighting, camera setups, and fabric backdrop seen in the presentation renders are included in the bonus project files.Thank you for purchasing! If you enjoy the quality of this model, please leave a positive rating. For any custom modifications or support, feel free to contact me via private message.

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High quality cosmetic cream jar mockup Subdivision ready 3D model

$9.00
Editorial License (no AI)
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File formats
OBJ
OBJ<br />File Size: 4.88 MB
PNG
PNG | 2 files<br />File Size: 7.5 KB
FBX
Autodesk FBX<br />File Size: 1.77 MB
OTHER
Other<br />File Size: 757 KB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed ASCII characters: a-zA-Z0-9-_
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3D Features
Textures
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Materials
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UV Mapping
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3D printing
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Model is not 3D printable
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Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
40928 polygons
The total number of polygons (flat shapes) that make up the 3D model.
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41053 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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