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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/5
The model represents a highly detailed, game-ready industrial push button consisting of two primary components: a red actuator button and a metallic base.
The button itself is circular with a slightly convex top surface. It is constructed from glossy plastic material, exhibiting realistic reflections and subtle surface wear such as fine scratches and minor imperfections. The edges are smooth and well-defined, with a gentle bevel transitioning into the top surface to enhance realism and highlight specular reflections.
The button is mounted on a robust, dark metallic base with an industrial aesthetic. The base features a cylindrical or slightly tapered form with clean, hard edges and precise geometry. The material appears to be brushed or coated metal, with low reflectivity and subtle roughness variation to contrast the glossy plastic of the button.
The overall topology is clean and optimized for real-time applications, with evenly distributed polygons and clearly defined edge loops supporting smooth shading and accurate curvature. All transitions between surfaces are intentional and well-structured to avoid shading artifacts.
The model is designed in an orthographic, front-facing alignment, ensuring accurate proportions without perspective distortion. Materials are separated logically for easy texturing, and the asset is suitable for high-resolution rendering as well as efficient use in game engines.