DESCRIPTION

The model represents a highly detailed, game-ready industrial push button consisting of two primary components: a red actuator button and a metallic base.

The button itself is circular with a slightly convex top surface. It is constructed from glossy plastic material, exhibiting realistic reflections and subtle surface wear such as fine scratches and minor imperfections. The edges are smooth and well-defined, with a gentle bevel transitioning into the top surface to enhance realism and highlight specular reflections.

The button is mounted on a robust, dark metallic base with an industrial aesthetic. The base features a cylindrical or slightly tapered form with clean, hard edges and precise geometry. The material appears to be brushed or coated metal, with low reflectivity and subtle roughness variation to contrast the glossy plastic of the button.

The overall topology is clean and optimized for real-time applications, with evenly distributed polygons and clearly defined edge loops supporting smooth shading and accurate curvature. All transitions between surfaces are intentional and well-structured to avoid shading artifacts.

The model is designed in an orthographic, front-facing alignment, ensuring accurate proportions without perspective distortion. Materials are separated logically for easy texturing, and the asset is suitable for high-resolution rendering as well as efficient use in game engines.

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Red push button with matel base - GameReady Low-poly 3D model

Royalty Free License
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File formats
STL
Stereolithography<br />File Size: 1.52 MB
OBJ
OBJ<br />File Size: 1000 KB
GLTF
glTF<br />File Size: 2.21 MB
FBX
Autodesk FBX<br />File Size: 3 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
Unsupported objects:
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- Cameras
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Geometry
No N-gons
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No faceted geometry
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
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Square textures
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
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UV unwrapped model
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3D Features
3D printing
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