DESCRIPTION

Industrial horizontal end-suction centrifugal pump with a TEFC electric motor, built part by part at real-world scale (1:1, metric). Every component is a separate, cleanly named object, so the set works for close-up product shots, exploded views, maintenance and training animations, and factory or plant scenes.

The motor nameplate uses AsoV9, a fictional brand made for this model. No real logos or certification marks are used.

WHAT'S INCLUDED

  • Assembly: the assembled machine on a concrete foundation block, with LOD0 / LOD1 / LOD2
  • Alignment: all 62 unique parts laid out once on the floor, for quick picking and kitbashing
  • Inside parts are modelled too: closed impeller, shafts, 6205 / 6304 ball bearings, rotor core, rotor bars and end rings, stator core and winding, cooling fan, oil seals, packing rings
  • Jaw coupling (hubs, keys, spider) with a safety guard, conduit with flexible hose, anchor bolts, grout
  • Sizes follow common US standards: ASME B16.5 Class 150 flanges (NPS 4 suction / NPS 3 discharge), NEMA 184T motor frame. These are modelling targets, not engineering documents.

GEOMETRY

  • Assembly LOD0: 130,072 tris / 65,376 verts (120 objects)
  • Assembly LOD1: 57,202 tris
  • Assembly LOD2: 31,706 tris
  • Alignment: 108,612 tris (62 objects)
  • Quads and triangles only, no n-gons
  • Overall size: 987 x 500 x 853 mm (including foundation)

MATERIALS AND TEXTURES (PBR metal / rough)

  • 3 materials: IAL001_Main (4096 trim sheet), IAL001_Concrete (2048), IAL001_Nameplate (2048)
  • BaseColor, Roughness, Metallic, Normal (OpenGL)
  • Packed MetallicSmoothness maps for Unity Built-in / URP are included
  • Trim-sheet UVs: parts that share a material overlap on purpose

FILE FORMATS

  • .blend (Blender 5.2): rotating parts are parented to Rotor_Axis, so you can spin the rotor by rotating one empty on X
  • .fbx: Y-up, real-world scale, zero rotation and scale 1 on every part, one shared pivot (model centre, floor level)
  • .obj + .mtl: textures are linked through the textures/ folder
  • .stl: millimetres, one merged mesh (the parts are separate shells; the STL has not been prepared for 3D printing)

ENGINE NOTES

  • Unreal Engine: tick Flip Green Channel on the normal maps (OpenGL to DirectX). Import LOD0 with Combine Meshes, then add LOD1 / LOD2 through LOD Settings.
  • Unity: use the *_MetallicSmoothness_Unity.png maps in the Metallic slot. Tick Generate Lightmap UVs if you bake lighting.

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Industrial Centrifugal Pump Motor Set Low-poly 3D model

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Native file format
BLEND2 files
Size: 3.13 MB
Cycles 5.2.3 | 5.2.3
Cycles 5.2.3 | 5.2.3
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OBJ
OBJ | 8 files<br />File Size: 24.6 MB
FBX
Autodesk FBX | 4 files<br />Version: 2014<br />File Size: 8.66 MB
PNG
PNG<br />File Size: 43.8 MB
OTHER
Other | 2 files<br />File Size: 6.38 KB
STL
Stereolithography | 2 files<br />File Size: 11.4 MB
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