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A geometry-reduced GLB edition of my Blackwell GB200 and GB300 AI data center server rack model, prepared for technical visualization and single-rack desktop browser projects.
This edition features the rack’s black-and-gold material treatment and a reduced triangle count compared with my earlier GLB export. Geometry, material definitions, and the included texture images are packaged in one file.
One rack asset is included. The product name does not indicate two separate GB200 and GB300 model variants.
INTENDED APPLICATIONS
• Desktop browser-based product visualization• Interactive technical presentations• AI infrastructure and data center visualizations• Rendering workflows with compatible GLB import support
This is a detailed technical visualization asset, not an ultra-low-poly mobile or game asset. Browser integration and performance testing are required for your intended application, especially when displaying multiple racks.
INCLUDED CONTENT
• One Draco-compressed GLB file• Static rack geometry with 93 mesh parts• Embedded material definitions• Two embedded JPEG normal-related texture images
TECHNICAL DETAILS
• Format: GLB / glTF 2.0• File size: approximately 2.44 MB• Triangles: 621,584• Vertices: 749,517• Geometry: triangulated polygon mesh• Texture resolution: 1025 × 1024 pixels each• UV mapping: partial / mixed• Animation: none• Rigging: none
Triangle and vertex counts above are measured from the Draco-decoded geometry.
MATERIALS AND TEXTURES
The asset uses glTF metallic-roughness material parameters, with additional clearcoat, transmission, IOR, and specular settings on selected materials.
The two embedded images are used for normal and clearcoat-normal detail on the black painted shell. Other parts use material parameters without texture images. This product does not include a complete base-color, metallic, and roughness texture-map set or a fully unwrapped texture atlas.
COMPATIBILITY AND PERFORMANCE
A glTF 2.0 importer or viewer supporting KHR_draco_mesh_compression is required. For Three.js projects, configure DRACOLoader with GLTFLoader.
Material appearance may vary depending on extension support, lighting, and the rendering engine. Loading time and frame rate depend on the device, viewer configuration, and total scene complexity. No universal frame-rate, mobile, AR, or large-scene performance guarantee is provided.
SCALE
The current exported bounding box is approximately 0.0601 m wide × 0.2333 m high × 0.1200 m deep. Verify and adjust scale for your project. This file is not supplied as dimensionally verified manufacturing CAD.
NOT INCLUDED
• Native Creo or STEP source files• The original high-detail edition• KeyShot scene files• HDRI environments, scene lighting, or cameras• Animations or rigging• Website code or a preconfigured WebGL viewer
Any presentation backgrounds and lighting shown in preview images are not included.
This is an independently created visualization asset, not an official NVIDIA CAD file. Brand and product names are used for identification. Any third-party rights required for the intended use remain subject to applicable permissions.
REVIEWS & COMMENTS
accuracy, and usability.
