DESCRIPTION
DIOR AMBRE NUIT PERFUME BOTTLE - 3D MODEL

PREMIUM PRODUCT VISUALIZATION READY | NWS STUDIOS

OVERVIEW

High-fidelity 3D model of the iconic Dior Ambre Nuit perfume bottle, meticulously crafted for professional product visualization, advertising campaigns, and motion design projects. This model captures every detail of the original design with photorealistic accuracy.

Perfect for:

• Product visualization & e-commerce mockups

• Advertising & commercial campaigns

• Motion graphics & animation

• Packaging design presentations

• Social media content creation

• 3D printing prototypes

• VR/AR experiences

TECHNICAL SPECIFICATIONS

GEOMETRY:

• Clean topology optimized for subdivision

• Proper edge flow around caps, bottle curves, and label areas

• Seamlessly UV unwrapped with no stretching or overlapping

• Includes separate components: Bottle, Cap, Label, Liquid

TEXTURES & MATERIALS:

• 8K resolution texture maps (8192x8192)

• Format: PNG with alpha channels where needed

• PBR workflow support

Included Maps:

Albedo/Diffuse Map

Normal Map

Roughness Map

Height/Displacement Map

MATERIALS INCLUDED:

• Glass bottle with realistic refraction & IOR values

• Amber/orange liquid fill with subsurface scattering

• Matte paper label texture

• Polished black metal cap finish

COMPATIBILITY

Octane Render (native materials included)

Blender Cycles/Eevee

Cinema 4D + Redshift/Octane

Maya Arnold/V-Ray

3ds Max V-Ray/Corona

Unreal Engine 5

Unity

Keyshot

Other major 3D software

WHAT'S INCLUDED IN DOWNLOAD

Model Files:

• .FBX (universal compatibility)

• .OBJ (industry standard)

• .C4D (Cinema 4D)

Texture Maps:

• All maps in 8K PNG format

• Organized folder structure

• Separate label texture for easy customization

Documentation:

• README file with setup instructions

• License & Agreement text file

• Material node graphs (for supported formats)

ADDITIONAL FEATURES

MODULAR DESIGN - Components are separated for easy customization:

• Swap out label textures for your own branding

• Adjust liquid color/level independently

• Modify cap design or material properties

• Scale bottle to different sizes proportionally

OPTIMIZED UV LAYOUT - Efficient texture usage with minimal waste, making it ideal for game assets or real-time applications

RENDERING TIPS

For best results with glass/liquid materials:

• Use HDRI environment maps for realistic reflections

• Enable caustics in your renderer for light refraction through glass

• Adjust IOR to ~1.45-1.50 for glass, ~1.33 for liquid

• Add subtle noise to roughness maps for realism

LICENSE INFORMATION

This model is licensed under NWS Studios' Standard License Agreement (included in download). Please read the License & Agreement.txt file carefully before use.

Commercial use permitted | Modification allowed | Resale of standalone model prohibited

Note: This model depicts a real-world branded product. Third-party trademarks and design rights remain property of their respective owners. See license for details.

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Christian Dior Ambre Nuit Perfume Bottle 3D model

$25.00
Custom License (no AI)
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File formats
OBJ
OBJ | 2 files<br />Version: Wavefront OB<br />File Size: 853 MB
C4D
Cinema 4D | 2 files<br />Version: R25 - Renderer: Octane 1.9.0<br />File Size: 853 MB
PNG
PNG<br />File Size: 427 MB
FBX
Autodesk FBX | 2 files<br />Version: 7.7<br />File Size: 853 MB
FBM
fbm<br />File Size: 427 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
25600 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/
25606 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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