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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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PREMIUM PRODUCT VISUALIZATION READY | NWS STUDIOS
OVERVIEWHigh-fidelity 3D model of the iconic Dior Ambre Nuit perfume bottle, meticulously crafted for professional product visualization, advertising campaigns, and motion design projects. This model captures every detail of the original design with photorealistic accuracy.
Perfect for:
• Product visualization & e-commerce mockups
• Advertising & commercial campaigns
• Motion graphics & animation
• Packaging design presentations
• Social media content creation
• 3D printing prototypes
• VR/AR experiences
TECHNICAL SPECIFICATIONSGEOMETRY:
• Clean topology optimized for subdivision
• Proper edge flow around caps, bottle curves, and label areas
• Seamlessly UV unwrapped with no stretching or overlapping
• Includes separate components: Bottle, Cap, Label, Liquid
TEXTURES & MATERIALS:
• 8K resolution texture maps (8192x8192)
• Format: PNG with alpha channels where needed
• PBR workflow support
Included Maps:
Albedo/Diffuse Map
Normal Map
Roughness Map
Height/Displacement Map
MATERIALS INCLUDED:
• Glass bottle with realistic refraction & IOR values
• Amber/orange liquid fill with subsurface scattering
• Matte paper label texture
• Polished black metal cap finish
COMPATIBILITYOctane Render (native materials included)
Blender Cycles/Eevee
Cinema 4D + Redshift/Octane
Maya Arnold/V-Ray
3ds Max V-Ray/Corona
Unreal Engine 5
Unity
Keyshot
Other major 3D software
WHAT'S INCLUDED IN DOWNLOADModel Files:
• .FBX (universal compatibility)
• .OBJ (industry standard)
• .C4D (Cinema 4D)
Texture Maps:
• All maps in 8K PNG format
• Organized folder structure
• Separate label texture for easy customization
Documentation:
• README file with setup instructions
• License & Agreement text file
• Material node graphs (for supported formats)
ADDITIONAL FEATURESMODULAR DESIGN - Components are separated for easy customization:
• Swap out label textures for your own branding
• Adjust liquid color/level independently
• Modify cap design or material properties
• Scale bottle to different sizes proportionally
OPTIMIZED UV LAYOUT - Efficient texture usage with minimal waste, making it ideal for game assets or real-time applications
RENDERING TIPSFor best results with glass/liquid materials:
• Use HDRI environment maps for realistic reflections
• Enable caustics in your renderer for light refraction through glass
• Adjust IOR to ~1.45-1.50 for glass, ~1.33 for liquid
• Add subtle noise to roughness maps for realism
LICENSE INFORMATIONThis model is licensed under NWS Studios' Standard License Agreement (included in download). Please read the License & Agreement.txt file carefully before use.
Commercial use permitted | Modification allowed | Resale of standalone model prohibited
Note: This model depicts a real-world branded product. Third-party trademarks and design rights remain property of their respective owners. See license for details.