DESCRIPTION

High-quality game-ready cardboard prop pack designed for games, real-time environments, warehouse scenes, storage areas, industrial locations, abandoned interiors, and visualization.

The pack includes 9 unique cardboard assets and 12 ready-to-use box pile assemblies created from the included models. 6 box assets feature both Clean and Painted material variations, providing additional visual variety without requiring extra geometry. The assets are optimized for real-time rendering while preserving realistic cardboard shapes, folds, damaged edges, and surface detail.

FEATURES

  • 9 unique game-ready cardboard assets
  • 12 premade box pile assemblies
  • Clean and Painted material variations
  • Painted variation available for 6 box models
  • 286-1,300 triangles per individual asset
  • 5,905 triangles total unique geometry
  • Fully UV unwrapped
  • 1 UV set
  • Approx. 900 px/m texel density
  • 4K PBR textures
  • Metallic / Roughness workflow
  • Specular / Glossiness workflow
  • ORM packed map included
  • DirectX and OpenGL normal maps
  • Triangulated geometry
  • Real-world 1:1 scale
  • Correctly placed pivots
  • Clearly named objects, materials, and textures
  • No additional plugins required

Preview images were rendered in Marmoset Toolbag.

ASSETS INCLUDED

  • Open Box
  • Closed Box
  • Wide Open Box
  • Damaged Box
  • Large Closed Box
  • Flat Box
  • Cardboard Sheet A
  • Cardboard Sheet B
  • Torn Cardboard
  • 12 premade box pile and cardboard arrangementsThe premade piles are assembled from the included assets and reuse the original geometry and materials.

GEOMETRY

  • Triangles per asset: 286-1,300
  • Total unique geometry: 5,905 triangles
  • Geometry is triangulated
  • Scale: 1:1

UVs

  • Fully UV unwrapped
  • 1 UV set
  • Approx. 900 px/m texel density

TEXTURES & MATERIALS

Texture resolution: 4096 x 4096

Materials:

  • Clean Cardboard
  • Painted Cardboard

Included PBR workflows:Metallic / Roughness

  • Base Color
  • Roughness
  • Metallic
  • Normal DirectX
  • Normal OpenGL
  • Ambient Occlusion
  • Height

Specular / Glossiness

  • Diffuse
  • Specular
  • Glossiness
  • Normal
  • Ambient Occlusion
  • Height

Packed Map

  • ORM - Occlusion / Roughness / MetallicAll textures are supplied as PNG, 8-bit.

FILE FORMATS

  • Blender 3.6
  • Unreal Engine 5.1
  • FBX
  • OBJ
  • glTF
  • GLB
  • DAE
  • USD / USDC / USDZTextures are included in a separate folder.

IMPORTANT NOTES

  • LODs are not included
  • Collision meshes are not included
  • Assets are not rigged
  • No animations are included
  • Marmoset Toolbag render setup is not included
  • Background and environment elements shown in preview images are not included

For more game-ready environment assets, check out our other models.

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CGT STANDARD
This model passed automated CGT Standard checks and meets professional, PBR ready standards.

Cardboard Boxes Pack - Game Ready Shipping Box Props Low-poly 3D model

$24.99
Royalty Free License (no AI)
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File formats
OBJ
OBJ<br />File Size: 1.64 MB
DAE
Collada<br />File Size: 3.32 MB
FBX
Autodesk FBX<br />File Size: 8.11 MB
USDZ
USDZ<br />File Size: 139 MB
USD
USD<br />File Size: 139 MB
PNG
PNG | 3 files<br />File Size: 822 MB
GLTF
glTF | 2 files<br />File Size: 286 MB
BLEND
Blender<br />Version: 3.6 - Renderer: Cycles<br />File Size: 141 MB
UASSET
UnrealEngine<br />Version: 5.1<br />File Size: 174 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
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UV unwrapped model
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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UV Mapping
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Plugins Used
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3D printing
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Model is not 3D printable
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Geometry
Polygon mesh
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5905 polygons
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3012 vertices
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Unwrapped UVs
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