DESCRIPTION

This is a model of a Chopping Board and a Knife.Originally created with Blender 2.75.

|| USAGE ||

This model is suitable for use in broadcast, high-res film close-ups, advertising, design visualization etc.

|| SPECS ||

This model contains 4 separate objects.This model is intended for subdivision.This model contains -Subdivision level 0 - 1672 polygons.-Subdivision level 1 - 6688 polygons.-Subdivision level 2 - 26752 polygons.This model contains Blender Cycles materials.

|| PRESENTATION IMAGES ||

All preview images are rendered with Blender Cycles Renderer.Uses subdivision level 2 model.Product is ready to render.Render setup is included as a separate Blender file, which is needed to produce images that match the thumbnails.

|| TEXTURES ||

wood.jpg 2048x1024linear_anisotropic.jpg 1024x256

|| GENERAL ||

Model is built to real-world scale(the unit system is metric).No third-party renderer or plug-ins needed.

|| ADDITIONAL NOTES ||

Other file formats (subdivision level 0 model included). May be needed to reassign textures and will not render like the preview images.-FBX-OBJ

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Chopping Board and Knife 3D model

Royalty Free License (no AI)
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File formats
OBJ
OBJ | 2 files<br />File Size: 3.86 MB
BLEND
Blender<br />Version: 2.75 - Renderer: Cycles<br />File Size: 2.79 MB
FBX
Autodesk FBX<br />File Size: 1.96 MB
Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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UV Mapping
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Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
1672 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 1708 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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