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It contains low poly and high-poly meshes (UV and textures included).
4K PBR pipeline for textures, Game Ready models.
Pack contain fully setup Blender scene.
All meshes has same uv's included, for optimize using with Nanite Technology.
Meshes:
SM_Radio_MID1.fbx (poly: 184544; vert: 97904);
SM_Radio_MID2.fbx (poly: 604966; vert: 311386);
SM_Radio_HI.fbx (poly: 3024843; vert: 1674528);
- Radio.obj
Textures Set1:
T_Radio_Base_D.png (diffuse map);
T_Radio_Base_N.png (normal map);
T_Radio_Base_PBR.png (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion);
Textures Set2:
T_Radio_Details_D.png (diffuse map);
T_Radio_Details_N.png (normal map);
T_Radio_Details_PBR.png (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion);
Textures Set3:
T_Radio_Exterior_D.png (diffuse map);
T_Radio_Exterior_N.png (normal map);
T_Radio_Exterior_PBR.png (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion);
Textures Set4:
T_Radio_Glass_D.png (diffuse map);
T_Radio_Glass_N.png (normal map);
T_Radio_Glass_PBR.png (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion);
Textures Set5:
T_Radio_Panel_D.png (diffuse map);
T_Radio_Panel_N.png (normal map);
T_Radio_Panel_PBR.png (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion);
REVIEWS & COMMENTS
accuracy, and usability.
