DESCRIPTION

Forging Punch - Low Poly Game-Ready Asset

A blacksmith's forging punch: a stout steel rod with a tapered, squared tip used to drive holes through hot metal.

This is a low-poly, game-ready 3D asset prepared for real-time use. The mesh isoptimized for efficient polygon usage and is delivered in FBX, GLB and OBJformats with its PBR material and textures.

SUITABLE FORmedieval forge and workshop scenes, blacksmith characters, crafting and survival games, tool props and inventory icons.

MAIN CHARACTERISTICS

  • Low-poly geometry, 2,088 triangles / 1,079 polygons.
  • Quad-dominant topology with consistent normals.
  • Single mesh; origin centred on the asset, transforms applied.
  • Real-world scale (metric), dimensions 0.146 x 1.194 x 0.135 m (W x D x H).
  • Single clean UV map (UVMap).
  • Non-destructive of the original design: geometry was cleaned, not remodelled.

MATERIALS

  • Forging_Punch_Material: PBR metallic-roughness (base color, normal, roughness, metallic)

INCLUDED FORMATS

  • FBX with embedded textures.
  • GLB / glTF (self-contained, textures embedded).
  • OBJ + MTL with external texture files.

INCLUDED TEXTURES

  • Forging_Punch_BaseColor.png (2048x2048)
  • Forging_Punch_Normal.png (2048x2048)
  • Forging_Punch_Roughness.png (2048x2048)
  • Forging_Punch_Metallic.png (2048x2048)All textures are physically based (PBR metallic-roughness workflow).

TECHNICAL INFORMATION

  • Objects: 1 Meshes: 1
  • Vertices: 1,046 Edges: 2,123 Polygons: 1,079 Triangles: 2,088
  • Non-manifold edges after cleanup: 0 (open boundaries: 0)
  • Materials: 1
  • Game ready: Yes

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Forging Punch - Low Poly Game Ready 3D model

$2.00
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File formats
OBJ
OBJ<br />File Size: 19.2 MB
FBX
Autodesk FBX<br />File Size: 19.2 MB
GLTF
glTF<br />File Size: 19.2 MB
PNG
PNG<br />File Size: 19.2 MB
Verified by CGTrader
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passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
Materials
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
1079 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/
1046 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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