DESCRIPTION

Sofa 1

Are you making a vizualisation of interior and don't have enough time to make all the furniture? Are you tired of alchemy with materials? This sofa is ready-to-render and will look stuning in your scene.

Technical info

Done using Blender and Cycles rendering engine.This is one model of sofa with leather material. Everything is sorted, properly named, in the real-world-scale.No Subdivision: 20 895 Verts., 21 581 Faces, 41 370 Tris.Subd. 2 (Used for renders): 334 021 Verts., 333 763 Faces, 667 526 Tris.

Sorting of models

Models are on separate layersModels are placed close to centerModels are true-to-scaleLogicaly named

Appending models

Open your own .blendGo to File > AppendGo into modelsSelect model you want to append

Materials

Materials are leather and metal. There are two kinds of leather, but they differ only in color which is determined using RGB curves. There are difuse, normal and spec textures included. The specularity map is heavily modified in node editor, but all you care about is the color ramp. Metal material is just basic - mixed difuse and glossy.Properly named

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Sofa sectional 3D model

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File formats
STL
Stereolithography<br />File Size: 1.95 MB
OBJ
OBJ<br />File Size: 2.32 MB
3DS
3D Studio<br />File Size: 854 KB
DAE
Collada<br />File Size: 4.23 MB
BLEND
Blender<br />Version: 2.75<br />File Size: 3.67 MB
FBX
Autodesk FBX<br />File Size: 13.1 MB
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3D Features
Textures
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Materials
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UV Mapping
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Model is not 3D printable
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Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
333763 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/
334021 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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Model ID
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