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- Lights
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/5
Asset BreakdownThe Overall ConceptThis premium interior furniture asset is engineered for modern architectural visualization, luxury living room setups, vintage study rooms, executive office lounges, and digital storefront listings. Representing a classic three-seater Chesterfield sofa upholstered in rich emerald green velvet with deep button tufting and rolled arms, this low-poly asset serves as a high-end seating prop, decor piece, or interior centerpiece. It delivers a sophisticated, opulent, and timeless aesthetic while maintaining fully optimized topology for real-time game engines.
Emerald Green Velvet Upholstery and Dark Turned Wood LegsThe sofa features a high-quality material finish textured with professional-grade PBR shaders to capture subtle velvet sheen, micro-pile texture depth, and realistic light response. The entire backrest, inner arms, and lower base rail feature deep diamond button tufting with plush plush seat cushions. The sofa is supported by dark, turned mahogany-finished wooden feet with soft satin reflections.
Solid Geometry and Opaque ConstructionAdhering strictly to professional marketplace documentation standards, the entire sofa structure—including the tufted upholstery body, plush cushion seats, rolled armrests, and wooden turned legs—is modeled using solid, opaque geometry. This smart design layout completely eliminates the performance overhead associated with processing complex real-time transparency sorting errors, alpha testing, or resource-heavy subsurface scattering shaders, keeping the asset remarkably lightweight for performance-heavy mobile, desktop, or VR platforms.
Timeless Chesterfield SilhouetteThe prop assembly is characterized by its instantly recognizable, high-end silhouette, featuring equal-height back and rolled armrests, deep tufted diamond geometry, three plush seat cushions, and turned wooden legs. The asset is presented standing upright from a clean front three-quarter perspective view against a plain studio backdrop, maximizing presentation value and marketplace browser click-through rates.
Optimized Game-Ready GeometryBuilt specifically for seamless real-time engine implementation, the model features a highly optimized low-poly footprint. The mesh is logically constructed with clean, quad-dominant topology, keeping the poly-count low while maintaining smooth curves along the rolled arms and tufted creases. This clean layout allows technical artists to easily assign distinct material IDs (for the green velvet body, plush cushions, and dark wood legs), configure multi-person seating colliders, or effortlessly bake flawless normal, roughness, metallic, and ambient occlusion maps in modern platforms like Unreal Engine and Unity.
Technical NotesFiles Included: FBX, GLB, OBJ, STL, Optimized PBR Texture Maps (4K/2K including Albedo, Roughness, Normal, Metallic, and Ambient Occlusion).
Game-Engine Ready: The entire sofa prop is organized into a single, clean node with a correct, center-grounded pivot point positioned precisely at ground level at the center base footprint to ensure immediate, effortless placement on floor grids, rug props, or interior room layouts.
Quick Tip: Enhance your interior scene's elegance by pairing this couch alongside vintage coffee tables, brass floor lamps, or dark hardwood flooring. Utilizing the detailed roughness and normal maps will highlight the tactile depth of the deep button tufting and soft velvet sheen under dynamic lighting.