
Diner booth banquette seating 3D Model, nr. 2 in my collection. The origin / pivot point is at the center of the x-axis, so you can just scale the model down on the length axis to get the single seat version. Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map provided in the package.Quads only geometries (no tris/ngons).Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).Each Object, Material or Texture provided in the package has a unique, meaningful name.Made in Blender 3.1 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.PROMO IMAGES: the first image has been rendered in Cycles for Blender; in particular, you can find 11+ promo images in this description: