Learn more
- Lights
- Cameras
Learn more
Learn more
Learn more
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
1/43
Six lights in opal glass, satin brass and black marble that furnish a room as one family: three pendants (a 25 cm opal globe, a 38 cm spun brass dome closed by an opal diffuser, a fluted clear glass cylinder around a filament lamp), a 40 cm table lamp, a 159 cm floor lamp and a wall sconce. They are modeled the way the real fittings are built: canopies with slotted screws and a lock nut, knurled cord grips, twisted fabric cable, knurled thumb screws that clamp the glass, a slotted vent collar, lamp holders with a threaded skirt and shade ring, lamps with a real Edison thread, marble feet with brass plates and knurled lock rings, an inline rocker switch, a foot switch, plugs and a ball pull chain. Each light has its pivot where it is fixed in a room, and the lamps inside are emissive, so the set lights a night scene as it is.
Extract all archives into one folder: every format finds its textures in textures/.
Rendered in Blender Cycles. The studio scene is not included.