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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Ceiling Lamp – Realistic Interior Light Fixture
This realistic ceiling lamp has been created with a clean and efficient workflow, ensuring optimal performance and high visual quality for real-time projects.
The model features clean topology, carefully packed UVs and detailed PBR textures that maintain accuracy under Lumen, baked lighting or path tracing.Its dimensions follow real-world scale, making it easy to integrate into interior scenes, architectural visualisations and game environments with consistent proportions.
The asset includes three separate meshes: the main lamp body, the glass shade and the metallic fixtures. This allows full flexibility whether you want to use the lamp as a hanging ceiling light, mix elements with your own assets or create multiple variations in your environment.
Technical Details
• Clean low-poly topology• Real-world scale• Non-overlapping UVs• PBR textures (BaseColor, Roughness, Metallic, Normal, AO, Opacity, Emissive, ORM)• Texture resolution: 1K / 2K / 4K / 8K• 2 separate meshes: Lamp Body / LightBulb• Optimized for real-time performance• Suitable for Lumen and baked lighting• Ready for cinematics, archviz and interior environments
Formats & Compatibility
• Available Formats: FBX, OBJ, USD, GLB, GLTF• Compatible With: Unreal Engine, Unity, Blender, and most 3D software supporting PBR materials• Ready For: Game development, rendering, visualization, and real-time applications