Set of 6 pieces of furniture, comprised of a glass_door cabinet with 3 drawers, a bookcase, a chest of 8 drawers, a chest of 2 drawers, a tv bench and a coffee table; the polygon count of all 6 models toghether is 7770; all the models have 2 UVmappings, the first is for the materials, the second can be used as lighmap if the models are imported in Unreal Engine.
The .blend file contains 4 iteration per piece of furniture, each one with a different material; the .FBX and .OBJ files have only one model for piece of furniture, without materials; texures used are in the archive Textures.rar.
Glass-door Cabinet with 3 drawers : Height = 197 cm / Width = 90 cm / Depth = 37 cm Vertices = 2304 Polygons = 2290;
Bookcase : Height = 197 cm / Width = 90 cm / Depth = 37 cm Vertices = 572 Polygons = 570;
Chest of 8 drawers : Height = 96 cm / Width = 160 cm / Depth = 50 cm Vertices = 3052 Polygons = 3038;
Chest of 2 drawers : Height = 69 cm / Width = 54 cm / Depth = 38 cm Vertices = 668 Polygons = 674;
Tv bench : Height = 58 cm / Width = 149 cm / Depth = 47 cm Vertices = 951 Polygons = 946;
Coffee table : Height = 46 cm / Width = 90 cm / Depth = 90 cm Vertices = 248 Polygons = 252;