This is a model of a Stool. Originally created with Blender 2.81 and textured using Substance Painter.
|| USAGE ||
This model is suitable for use in broadcast, advertising, design visualization, real-time, video game etc.
|| SPECS ||
This model contains 1 separate object. This model contains 608 polygons. This model contains Blender Cycles materials.
|| PRESENTATION IMAGES ||
All preview images are rendered with Blender Cycles Renderer. Product is ready to render. Render setup is included.
|| TEXTURES ||
Textures have 8 bits per channel.
Stool_2D_Roughness.png 1024x1024.
Arboretum.hdr 1024x512.
|| GENERAL ||
Model is built to real-world scale(the unit system is metric). No third-party renderer or plug-ins needed.
|| INSTRUCTIONS ||
Put the files and textures into the same folder and start rendering.
|| ADDITIONAL NOTES ||
Other file formats. May be needed to reassign textures and will not render like the preview images. -FBX -OBJ