Popsicles Low-poly 3D model

  • Maya scene is ready to render.
  • Models have V-Ray materials in maya scene.
  • Preview images are rendered by V-Ray
  • I didnt use any post prodution effects on render images in photoshop or other different software.
  • I used only V-Ray layers on renders for color correction and saturation. Preset of layers is in scenes folder in Maya Project.

  • Textures designed and exported from Substance Painter.

  • Textures from substance painter are in seperate rar file

  • Texture resolution is 4096 x 4096

  • Maya project has its own texture files in sourceimages folder.

  • There are one model type with diffrent textures.

  • I didn' t use any subdivision levels on models for displacement maps.

  • Clean Maya Outliner and History

  • Substance Painter project file is in seperate rar file

  • Models also have uv maps of their own.

  • Uv maps are unwrapped and non-overlapping

Item rating
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Royalty Free License 
Royalty Free License 
Response 73% in 0.5h
3D Modeling
Low-poly Modeling
UV mapping
Post Production
PBR modeling
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3D Model formats

Format limitations
  • Autodesk Maya 2020 (.ma, .mb)61.3 MBVersion: 2020Renderer: V-Ray 5.00.22
  • Collada (.dae)48.6 KB
  • Autodesk FBX (.fbx) (2 files)58.9 MB
  • OBJ (.obj, .mtl)38.9 KB
  • Marmoset Toolbag 4.02 (.tbscene, .tbmat)58.9 MB
  • Maya Mel Script (.mel)61.3 MB
  • Substance Painter 2021.1.1 (.spp, .sbsar, .spsm)96.9 MBVersion: 2021.1.1Renderer: Iray 2021.1.1
  • Textures 58.6 MB

3D Model details

  • Publish date2021-04-17
  • Model ID#2969548
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 820
  • Vertices 784
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing