Beverage can 568 ml Low-poly 3D model

Beverage can 568 ml -PBR

PBR MetalRough+ UE4 map+Normal +AO +UNTY (TEXTURE 4096X4096 )

Technical Details: -Texture Size: 4096x4096 -Textures for Unity -Textures for UnrealEngine -Textures for PBR Metallic Roughness

The models are in real-world scale, and are Intended for game/realtime/background use. They were created in Autodesk Maya, maya 2018 and arnold render.

There are texture maps included PBR MetalRough (Base color,normal map,Roughness,Metallic,Height, )and Unreal Engine 4 (packed) ( all in square resolutions (4096x4096). All objects, texture maps and materials are properly named for easy use. The models have clean topologies, and are centered to world (0,0,0).

Please note that the background scene, lights and render setup are not included in this product.

Texture resolutions: 4096x4096

Face : 8278 Verts: 8276

File formats Autodesk maya 2018 OBJ multi format FBX multi format Maya mb format Cinema 4d format Blender format Autodesk 3dsmax format Autodesk 3dsmax 2019 Autodesk 3dsmax 2018 Autodesk 3dsmax 2017 Autodesk 3dsmax 2016 Collada format 3ds studio format

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3D Modeling
3D Print Modeling
Low-poly Modeling
UV mapping
Post Production
PBR modeling
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3D model formats
  • Autodesk Maya 2018 (.ma, .mb)917 KBVersion: 2018Renderer: Arnold
  • Autodesk 3ds Max (.max) (4 files)-Version: 2019Renderer: Default (Scanline) Version: 2016Renderer: Default (Scanline) Version: 2017Renderer: Default (Scanline) Version: 2018Renderer: Default (Scanline)
  • OBJ (.obj, .mtl) (2 files)-
  • Autodesk FBX (.fbx)376 KB
  • Cinema 4D 2019 (.c4d)736 KBVersion: 2019Renderer: Default
  • Alembic (.abc)848 KB
  • Stereolithography (.stl)808 KB
  • Textures 3.94 MB
  • Collada (.dae)2.18 MB
  • Blender 2019 (.blend)1.85 MBVersion: 2019Renderer: Default
  • 3D Studio (.3ds)397 KB
3D model details
  • Publish date2020-12-28
  • Model ID#2781113
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 8,278
  • Vertices 8,276
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used