DESCRIPTION

A detailed set of four realistic grapefruit models created from photogrammetry references and carefully optimized for production use. The collection includes a whole fruit, a grapefruit wedge, a cross-section half, and a naturally split grapefruit.

Each model preserves the organic surface variation of the peel, pulp, membranes, and inner flesh. The geometry has been retopologized with clean quad-based topology, making the assets suitable for close-up renders, product visualization, food scenes, advertising, games, and cinematic environments.

Included models

  • Whole grapefruit
  • Grapefruit wedge
  • Cross-section grapefruit half
  • Split/open grapefruit

Features

  • Clean, optimized topology
  • UV unwrapped
  • Realistic peel and pulp details
  • Separate models for flexible scene composition
  • Suitable for PBR rendering workflows
  • Ready for close-up visualization
  • Preview images rendered in Marmoset Toolbag

Texture maps

  • Base Color
  • Normal
  • Roughness
  • Ambient Occlusion
  • Cavity

Low Poly

  • GrapefruitFull_LP - 639 vertices /1274 triangles
  • GrapefruitHalf_LP - 814 vertices /1624 triangles
  • GrapefruitQuarter_LP - 884 vertices /1764 triangles
  • GrapefruitSlice_LP - 679 vertices /1354 triangles
  • Total LP collection - 3,016 vertices / 6,016 triangles

High Poly

  • GrapefruitFull_HP - 652 290 vertices /1 304 576 triangles
  • GrapefruitHalf_HP - 831 490 vertices /1 662 976 triangles
  • GrapefruitQuarter_HP - 903 170 vertices /1 806 336 triangles
  • GrapefruitSlice_HP - 693 250 vertices / 1 386 496 triangles
  • Total HP collection - 3,080,200 vertices / 6,160,384 triangles

Dedicated Scattering maps are included for the grapefruit half, quarter and slice to support realistic subsurface-translucency rendering.

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Photorealistic Scanned Grapefruit PBR 3D Collection Low-poly 3D model

$19.99
Royalty Free License (no AI)
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File formats
OBJ
OBJ | 3 files<br />File Size: 600 MB
OTHER
Other<br />File Size: 8.2 MB
ZTL
Zbrush<br />Version: 2022 - Renderer: Default<br />File Size: 67.1 MB
PNG
PNG | 2 files<br />File Size: 327 MB
BLEND
Blender<br />Version: 5.1.2 - Renderer: Cycles<br />File Size: 299 MB
FBX
Autodesk FBX | 3 files<br />File Size: 535 MB
Verified by CGTrader
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
3008 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/
3016 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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