Realistic 3D Half Red Apple, made using photogrammetry. A real-world scale was used to create this asset. Rendering was done using Cinema 4D and Octane Render.Software used: Agisoft Metashape, Substance Painter, Cinema 4D, Octane Render, Photoshop. For any questions or requests, hit me up! aron.imandikromo@gmail.com
Includes:
Red Apple Half (26450) (OBJ, FBX, C4D, STL, GLB)
4K Texture maps
Texture info:
Albedo map (PNG)
Roughness map (PNG)
Normal map (PNG)
SSSMask map (PNG)
Height map (EXR)