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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Bring your scenes to life with this charming Rigged Fruits 3D Rigged Characters Pack, built for real-time and cinematic pipelines. Each character Apple, Banana, Orange, Grape, Mango, Pineapple is cleanly modelled, UV unwrapped, and PBR textured for consistent results across engines and renderers. The rigs are designed for animators: intuitive IK/FK limbs, foot roll, stretch/squash, and facial/eye controls for expressive performances.
Highlights
• Native files: Maya Rigged.MA and Blender Rigged (.blend) with fully functional rigs.
• Rig Features: IK/FK switches, pole vectors, foot roll, auto stretch & squash controls (Spine, head, leg & hand), eye aim, eyelids, mouth shapes (blend shapes with facial controls in Maya & Blender).
• Topology: All quad, deformation friendly edge loops; clean mesh for smooth skinning.
• Textures: 2K PBR (BaseColor, Hight, Roughness, Metallic/Spec, Normal); hand painted details for appeal.
• Compatibility: Works in Blender, Maya, Unreal Engine, Unity, and standard via FBX/OBJ/glTF.
• Use Cases: Ads, kids content, mobile/indie games, e learning, XR, social shorts, product demos.
What’s Included
• 6 rigged characters (Apple, Banana, Orange, Grape, Mango, Pineapple).
• Native scenes: Fruit Characters Maya Rigged.ma and Fruit Characters Rigged .blend.
• Exchange formats: FBX and OBJ.
• Textures: Organized per character (e.g. Apple_Texture_BaseColor) with PBR maps in PNG.