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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Rusty mailbox.Old damaged rusty U.S. mailbox 3D model. Clean quad base topology with PBR textures.This model was inspired by the Fallout games series. I imported this model into Fallout 4 (for me personally) as a replacer for the original model from Bethesda Game Studio.Please note! You are not purchasing a game-ready mod. Here I present only my original model in its pure form with PBR textures in PNG format. In this form, it is not ready for use in Fallout 4. This is not a NIF file, nor are the DDS secular/glossiness textures used by the Bethesda game engine. Therefore, if you wish to use this in Fallout 4 (or any other game), you must configure it yourself.My screenshots from Fallout 4 merely demonstrate one possible example of how this model can be used and nothing more.
Render 1920x1080 px jpg
Main Features:
Subdivision: Ready for SubDiv.Topology: 100% Quads. No N-gons, no triangles. Clean wireframe.Texturing: High-quality 4K PBR textures created in Substance Painter.Scale: Modeled to Real-World Scale (Metric system).UV Mapping: Non-overlapping UV layout.
Technical Specifications:
Software: Created in Blender 5.1.1Formats Included: .blend (native), .fbx, .obj.Geometry: Polygonal Quads only.Textures: PBR Metallic/Roughness workflow (BaseColor, Normal_DirectX/Normal_OpenGL Roughness, Metallic, Height).Texture Resolution: 4096x4096
Dimensions of the object:
height - 1.59length - 0.795width - 0.373
Textures PBR metallic-roughness 4096x4096 png
Formats: