DESCRIPTION

High-quality, photorealistic New York Street Lamp 3D Model designed to add realistic urban detail to city streets, architectural visualizations, exterior scenes, game environments, cinematic projects, and historical or modern city environments.

The model features a detailed design suitable for close-up renders and professional visualization. Its classic New York-inspired appearance makes it a versatile asset for streets, sidewalks, parks, urban squares, historical districts, and metropolitan environments.

The model is built at real-world scale and optimized for efficient use while maintaining a high level of visual detail.

FeaturesHigh-quality, photorealistic New York street lampDetailed geometry suitable for close-up rendersClassic urban streetlight designIdeal for city streets, sidewalks, parks, squares, and urban environmentsSuitable for architectural visualization, exterior rendering, games, film, and videoConvenient unwrapped UVs for adding labels and custom graphicsV-Ray material includedAll materials included and mapped in every formatAll colors can be easily modifiedOptimized polygon distributionMeshSmooth can be used in 3ds Max to increase mesh resolution when requiredCorrectly scaled for accurate real-world proportions3ds Max models are grouped for easy selectionObjects are logically named for easy scene managementScene includes lights, cameras, and HDRI environment mapNo special plugins requiredUnits: Centimeters (cm)File Formats3ds Max 2014 + V-Ray3ds Max 2011 + V-RayOBJ – Multi Format3DS – Multi FormatFBX – Multi FormatTextures5 × JPG – 4096 × 40961 × EXR – Environment Map

High-resolution textures provide excellent image quality for detailed renders and close-up shots.

This New York street lamp 3D model is a versatile asset for urban environments, city streets, architectural visualization, exterior rendering, game scenes, film and video production, historical city scenes, and realistic metropolitan environments.

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New York Street Lamp 3D Model Low-poly 3D model

$39.00
Royalty Free License
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Native file format
MAX7 files
Size: 535 MB
V-Ray 3.20.03 | 2014
Exchange formats
OBJ
OBJ | 3 files<br />File Size: 208 MB
FBX
Autodesk FBX | 4 files<br />File Size: 328 MB
GLTF
glTF<br />File Size: 48.9 MB
PNG
PNG | 14 files<br />File Size: 1.39 GB
JPG
JPG | 6 files<br />File Size: 330 MB
MA
Autodesk Maya | 3 files<br />File Size: 385 MB
MEL
Maya Mel Script | 3 files<br />File Size: 385 MB
C4D
Cinema 4D | 2 files<br />File Size: 221 MB
EXR
EXR | 5 files<br />File Size: 281 MB
UASSET
UnrealEngine<br />File Size: 64.7 MB
3DS
3D Studio | 2 files<br />File Size: 112 MB
UNITYPACKAGE
Unity 3D<br />File Size: 86.6 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
4274 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/
4288 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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