DESCRIPTION

Digital Heart - Energy Core Chamber | Sci-Fi Environment Asset

A highly detailed, atmospheric sci-fi energy core containment chamber featuring a glowing central orb, heavy blast door with branding, holographic displays, industrial wear & tear, and dramatic lighting.

Key Features:• Central glowing energy core with realistic emissive material• Detailed PBR textures with rust, scratches, damage and peeling paint• Heavy mechanical blast door with Digital Heart logo• Holographic interface screens and sci-fi props• Rich industrial details and atmospheric environment

File Formats Included:

GLB Files (Two Versions)

  • GLB 8-bit – Optimized for performance, lighter file size. Runs smoothly on most GPUs including mid-range cards.
  • GLB 16-bit – Higher precision textures for maximum visual quality in cinematic renders and high-end engines.

Other Formats:

  • FBX – Full scene with materials (compatible with most 3D software)
  • Blender (.blend) Native Blender file with organized layers and setup

Technical Specifications:• Triangles: 69,928• Vertices: 36,396• Objects: 36• Textures: All 4K resolution (4096x4096)• Texture Maps: Base Color, Normal, Roughness, Metallic, Emissive, AO etc.• Fully UV unwrapped with no overlapping

Important GPU/Performance Note:

  • The 8-bit GLB version runs smoothly on most modern GPUs (including RTX 3060, RTX 4060, and equivalent).
  • The 16-bit GLB version uses higher precision textures and requires a stronger GPU (RTX 4070 or higher recommended) for smooth viewport performance and rendering. On mid-range GPUs like RTX 3060 it may cause lag or high memory usage.

You get both versions — so you can choose according to your hardware:

  • Choose 8-bit for better performance and lighter workflow.
  • Choose 16-bit for highest possible quality when you have a powerful GPU.

Perfect For:• Sci-fi games and indie titles• Cinematic scenes and animations• VR / AR experiences• Environment design and portfolio renders• Film, VFX and concept visualization

Note:The glowing orb uses strong emissive materials. HDRi or external lighting is not included. The model is properly scaled and ready to use.

This asset is part of the Digital Heart sci-fi series.

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Digital Heart - Energy Core Chamber Sci-Fi Environment Low-poly 3D model

$15.00
Royalty Free License (no AI)
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File formats
GLTF
glTF | 2 files<br />Version: 5.1<br />File Size: 2.86 GB
BLEND
Blender<br />Version: 5.1 - Renderer: Cycles 5.1<br />File Size: 850 MB
FBX
Autodesk FBX | 2 files<br />Version: 5.1<br />File Size: 3.58 GB
PNG
PNG<br />File Size: 1.79 GB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
Textures
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Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
69929 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/
36396 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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Model ID
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