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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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The Water Hand Pump was modeled and UV unwrapped in Autodesk 3ds Max 2020. The UV layout is non-overlapping and the model is created to real-world scale.
Texturing and baking were completed in Substance 3D Painter, using a PBR (Physically Based Rendering) workflow. The texture maps include:
Base ColorHeightMetallicNormalRoughness
The asset is available in 2K and 4K texture resolutions.
The final renders were created using Marmoset Toolbag 3.05. A Marmoset Viewer file has also been provided for an interactive preview of the asset, along with wireframe renders for topology reference.
Technical SpecificationsSoftware: Autodesk 3ds Max 2020Texturing: Substance 3D PainterRendering: Marmoset Toolbag 3.05Polygons: 2,742Vertices: 2,745File Formats: OBJ, FBXTexture Resolution: 2K & 4KWorkflow: PBRUVs: Non-overlappingScale: Real-world size